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  • Added a simple optimiser to the mesh generator. Basically it slices each chunk into planes in each direction, then merges ...
  • this is just a preview of the
  • Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/snuzuns.
  • Opengl - This is a video showcasing my implementation of naive surface nets, based off an improved version of Sarah F. Frisken ...
  • Another update on the engine ! This time, I made many

In-Depth Information on Net Voxelengine Optimized 2

My . I really want to play a beautiful, fast and fun voxel game - with super smart NPCs and creepy monsters. Unfortunately my computer ... My First iteration of terrain generation using vulkan. I draw a build a simple sphere then a bunch of them. Some

This greedy mesher is blazingly fast. Written with Rust and Bevy, using clever bitwise operations we can generate chunk meshes, ...

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