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- Added a simple optimiser to the mesh generator. Basically it slices each chunk into planes in each direction, then merges ...
- This greedy mesher is blazingly fast. Written with Rust and Bevy, using clever bitwise operations we can generate chunk meshes, ...
- My
- First iteration of terrain generation using vulkan. I draw a build a simple sphere then a bunch of them. Some
- Music: www.bensound.com.
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My .NET The source code and demos are available here: https://patreon.com/vercidium The greedy meshing algorithm is available here: ... voxel
By breaking up meshing into two stages and allowing the mesher to access neighbouring chunks I managed to eliminate a lot of ...
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