Exploring Nbody Simulation In Opengl 20000 Particles
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- This is the corrected
- Sorry about the quality, I need to find a better tool to record with. This is written in OpenCL and is running on a NVIDIA GeForce ...
- Built with Cinder (C++ and
- 20000 particles
- Proof of functionality for the implementation of an
In-Depth Information on Nbody Simulation In Opengl 20000 Particles
Only in Notice the right camera in the second half of this video. It shows the formation process of box/peanut shape of the galaxy bulge. 12000 compute shaders (
this is an
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